mrcrowbar.lib.games.supersolvers module¶
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class
mrcrowbar.lib.games.supersolvers.AEDAT(*args, **kwargs)[source]¶ Bases:
mrcrowbar.blocks.Block-
offsets= <UInt32_LE: offset=0x0>¶
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raw_data= <Bytes: offset=<Chain>>¶
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mrcrowbar.lib.games.supersolvers.AEDAT(*args, **kwargs)[source]¶Bases: mrcrowbar.blocks.Block
offsets = <UInt32_LE: offset=0x0>¶raw_data = <Bytes: offset=<Chain>>¶